The activities and technology of RAD Game Tools, a specialist in development tools in the video game industry, are now in the hands of the American studio Epic Games.

As graphics become more photorealistic and powerful, developers need the best software on the market to satisfy gamers with Hollywood productions on consoles and PCs. Easy to use and fully exploited by the most prestigious studios in the video game industry, the Unreal Engine graphics engine fromEpic games will now benefit from the company’s tools RAD Game Tools (Bink Video, Oodle, Telemetry Profiling System, Miles Sound System and Granny 3D) to handle the increased demands of development teams without compromising the quality of games.

In addition to working closely with Epic’s rendering, animation, analysis and audio teams to improve the Unreal Engine, the fifth version of which will be available later this year with the news Nanite (geometric details) and Lumen (lights / colors) technological solutions, RAD will still be able to support its partners (video games, cinema, television), including those who do not use the famous graphics engine from the creators of Fortnite, with the help of its sales and marketing department in order to market its software licenses.

RAD Game Tools joins the Epic Games family

Kim Libreri, CTO of Epic Games: “We know how impressive RAD’s compression technology is, having used it to improve the load times and quality of our most popular games. The RAD team includes some of the world’s foremost experts in compression, video, and game development tools, and we’re delighted to welcome them to us.

Jeff Roberts, Founder and CEO of RAD Game Tools: “Our work with Epic dates back decades, and joining forces is the natural next step given our alignment to products, mission and culture. We both believe that strong technologies enable developers to create beautiful, high-performing, and reliable experiences. We are happy and humble to join this great team.

Epic Games offers a shopping center to build its new headquarters

Not content with buying various companies to strengthen its technologies, Epic Games also released the checkbook ($ 95 million) for pick up Cary Towne Center in North Carolina when Turnbridge Equities and Denali Properties were to register its demolition within the next few months. If work will begin this year, Tim Sweeney and his employees will continue to work at Crossroads Boulevard until 2024: “Epic have been proud to call Cary their home for over 20 years and have integrated into the community, recruiting often locally and from nearby universities, as the business has grown and grown. scale in the industry. While plans for the Epic campus are still in their early stages, the company is already working with the town of Cary on its development and exploring ways in which part of this property could be used by the community. Epic is grateful to the city and its leaders for the hospitality they have shown the company over the years, and this positive relationship played a significant role in Epic’s decision to acquire a campus that maintains its future in Cary for decades to come.